Game Balance Concepts | A continued experiment in game design and teaching. An interesting article that covers something close to my heart; the idea of a game economy. Where the value of in-game rewards is balanced with give-aways and promotions that are used outside the game. For example if you get 1,000 coins for winning a five minute game, but then give a million coins for returning the next day the whole coin value (game economy) in the players mind is distorted.